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The game is written on C# using WinForms and GDI++ to deny the entire graphics. The concept was a regular game with the simplest purpose possible - to land the space ship on the platform. Literally, this is a simple project with a landscape generation based on the level of complexity, which was distinguished as the maximum mountain height and the number of "pics" on the map. The so-called texture is a template image drawn in applications to work with the image.
Work details
Added 4 February 2022
291 views
Freelancer
Rostislav Faina
Ukraine Kyiv  3  0

Available for hire Available for hire
3 Safes completed
On the service 4 years