Leonardos Cat
C#
Игра разработанная с использованием Unity3D и С#
Dmitriy Vukolov
08/06/1990
| Contact details |
Location: Ukraine.
Tel.: +(38) 0997188420
Email: [email protected]
LinkedIn profile: http://www.linkedin.com/profile/view?id=264813326
| Objective | Unity3D Developer |
| Summary | I’m a mobile game developer, who has a good experience in developing 2D/3D games for iOS/Android/WebGL using different game engines, such as Unity3D, Corona SDK, Corona Enterprise, MOAI SDK, Irrlicht. My skills includes writing addition plugins on Java/ObjectiveC for Unity3D and adding different third-party tools like billing, etc. More information will be provided by request. |
| Experience February 2016 – June 2016 | Company Name: GeekGlowsLocation: Dnepropetrovsk, UkrainePosition: Unity3D developer 3D configurator prototype Project Description: Projects info: prototype for import/export and then union/substraction models in runtime Target platform: web
Job Responsibilities: • Implementing import/export models • Loading models from zipped files • Loading models from asset bundles • Adding ability to move/rotate/scale models • Adding substraction/union functionality Unity3D, C#, JavaScript, uGUI, Visual Studio, UnityVS, Git, SVN |
| January 2015 – November 2015 | Company Name: Yarki StudioLocation: Kiev, UkrainePosition: Unity3D developer Leonardo’s Cat Project Description: Projects info: arcade/puzzle game Target platform: mobile
Job Responsibilities: • Architectural design • Game logic implementation • Puzzle logic implementation • Greating game editor • Game UI implementation • Integrating third party components • Refactoring, debugging, profiling/optimization Unity3D, C#, JavaScript, uGUI, Visual Studio, UnityVS, Git, SVN |
| May 2014 – January 2015 | Company Name: MURKA Location: Dnepropetrovsk, Ukraine Position: Unity3D developer 8-Ball Pool Project Description: Projects info: multiplayer ball pool game for social networks Target platform: web/social networks
Job Responsibilities: • Partly game logic implementation • Game UI implementation • Working with server • Working with social networks API’s • Getting players info/friends from social networks • Connecting players using Photon SDK • Implementing IAP for social networks • Refactoring, debugging, profiling/optimization Unity3D, C#, JavaScript, Photon SDK, NGUI, Visual Studio, UnityVS, Git |
| July 2012 – April 2014 | Company Name: MLSDev. Inc.Location: Donetsk, UkrainePosition: Corona SDK/Unity3D Developer Rocket Space Project Description: Projects info: Arcade game where user can control rocket using device gyroscope and fly higher and higher Target platform: mobile
Job Responsibilities: • Partly game logic implementation • Analytics integration • IAP integration • Ads integration • Loading content from server to satisfy app size limitations • Refactoring, debugging, profiling/optimization Corona SDK, Corona Enterprise, iOS IAP, Google Play IAP, Amazon IAP, Apsalar SDK, Flurry, Appington SDK, Lua, ObjectiveC, Java, Git, Toggle time-tracker, Redmine task-tracker AdColony plugin for Corona SDK Project Description: Projects info: Bridge of native AdColony ads libraries for using in Corona SDK Target platform: Corona Enterprise, mobile
Job Responsibilities: • Implementing plugin • Debugging Corona SDK, Corona Enterprise, AdColony, ObjectiveC, Java, Git, Toggle time-tracker, Redmine task-tracker Google Analytics for Corona SDK Project Description: Projects info: Bridge of native Google Analytics ads libraries for using in Corona SDK Target platform: Corona Enterprise, mobile
• Implementing plugin • Debugging Corona SDK, Corona Enterprise, Google Analytics, ObjectiveC, Java, Git, Toggle time-tracker, Redmine task-tracker Protected by NDA Project Description: Projects info: application for mother and children with augmented reality functionality Target platform: mobile
• Architectural design • Game logic implementation • AR game logic implementation • Writing plugins on ObjectiveC/Java • Interfaces implementation • Analytics integration • Refactoring, debugging, profiling/optimization Unity3D, C#, ObjectiveC, Java, Vuforia SDK, Flurry, Google Analitycs, Git, Toggle time-tracker, Redmine task-tracker Online game room prototype Project Description: Projects info: prototype of online game room Target platform: mobile
• Game logic implementation • Working with SmartFox SDK • Refactoring, debugging, profiling/optimization Unity3D, C#, SmartFox SDK, Git, Toggle time-tracker, Redmine task-tracker |
| Education 2011 – 2012 2007 – 2011 | Donetsk National UniversityMaster of ScienceFaculty of InformaticsDonetsk National UniversityBachelor of ScienceFaculty of Informatics |
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Проект
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Тип | Бюджет | Ставка | Срок | Добавлено |
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| Не указан |
50 940 UAH
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21 день | 18 авг 2016 |