Игорь Иванов
Рейтинг
Резюме
My professional path began with working in companies such as Nordcurrent, Home Games (Playrix) and Enixan, where I developed game concepts and created content, game mechanics, improving game mechanics, quests, narrative, design levels for projects such as Murder by Choice, Gardenscapes and Homescapes. My responsibilities included creating content events, season passes, expeditions, as well as working on technical design in the game engine, animations and balanced gameplay.
I am proud to have successfully completed my studies at Doctrina IT School and received a Game Designer certificate. In addition, my skills in the field of game development psychology, acquired during the DevtoDev online course, complement my technical skills, which I gained through taking courses on Unreal Engine 5 on Udemy, studying Blueprints and C++, and this help me better understand the needs and player preferences. Also I have experience creating my own projects from scratch.
My hard skills include responsibility, innovative thinking, gameplay orientation, and respect for colleagues and their work. I have a high level of attention to detail and always strive to create quality content.
Achievements:
- I'm a mentor of the Basic Game Design course at the gamedev IT school - Game Station Academy.
- Develop and release one mobile game by myself.
- I have create tabletop game, wich have already 80+ hours of playing.
Responsibility, Hardworking, user-focused Innovative, gameplay at first place.
Активность
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Монтаж видеороликов
449 UAH
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