Показатели
- Последний визит: 2 года назад
Специализации
Резюме
Skype: live:d1f347feb4917a5d
LinkedIn: https://www.linkedin.com/in/ihor-kolodka-945160106/
Experience:
Technical artist, Flash integrator
From 10.18 Sigma Software Group, Kiev.
Duties:
Creating, editing and integrating tween animation.
Editing and integrating of localization.
Creating, editing and integrating bitmap fonts.
Assembly, optimization and integrating atlases.
Slot Builder operator.
Technical designer, Slot Builder Operator
From 11.17 to 10.18 Skywind Group, Kiev.
Duties:
Creating, editing and integrating animation in Spine.
Editing and integrating of localization.
Creating, editing and integrating bitmap fonts.
Assembly, optimization and integrating atlases.
Flash/Flex-programmer, As3 developer
From 04.17 to 11.17 Enixan Entertaiment, Kiev.
Duties:
Working on the client’s part of the games for social networks.
Working on the improvement of the existing code.
Supporting existing code.
Preparation of the documentation for the client’s part of the game.
Technical designer, Flash integrator
From 12.15 to 04.17 Renatus, Dnipro.
Skills and duties:
Experience in Photoshop.
Creating, editing and integrating animation in Spine.
Creating, editing and integrating tween animation.
Editing and integrating of localization.
Creating visual mechanics.
Creating, editing and integrating bitmap fonts.
Assembly, optimization and integrating atlases.
Junior, Flash/Flex-programmer, As3 developer
From 12.14 to 12.15 Pur-pur games, BWF Dnipro.
Flash Developer skills and duties:
Development and creating client-server architecture.
Development and supporting projects for social networks – ok.ru and vk.ru
Development of the projects on Starling.
Understanding the principles and application of MVC and OOP in our projects.
Experience in HTTP, XML, JSON.
Working with the libraries Greensock, Feathers.
Education:
Ukrainian State University of Chemical Technology. Specialist, engineer-technologist. Higher education, from 09.2006 to 05.2011.
I am 28 years old.
I apply my knowledge of ActionScript and web development technologies to enhance games and gaming system.
When I’ve worked as a Technical designer in the company "Renatus" I’ve been linked between developers, artists and managers, I gained experience in working with the graphic component and implementation in the project.
The acquired skills, during the integration of features in projects, complemented my skills, which I acquired while I’ve worked for the company "BWF" as a Flash developer, where my responsibilities were not only writing the code for games (3 games and 1 prototype), but also working as an integrator - I independently filled the application with graphics and wrote logic for it. I created two games on the popular Starling engine, all three games made for social networks vk and ok, for these projects I wrote a client-server architecture, guided by the principles of the MVC template and OOP in general. I used Adobe Flash as a graphical editor (Animate CC).
I integrated animations that was created by artists. I accompanied the whole project from the very beginning, which provided the basis for responsibility and ability to work on the project completely, and not just with the part of it.
When I’ve worked in "Renatus", I acquired the skills of using such popular editors as Photoshop and Spine. In the latter, I was not only integrated, but I also edited and created new animations. My duties also included assembling, optimizing and integrating gaming atlases; editing and integration of localization; creation, editing and integration of bitmap fonts; the creation of visual; project review and preparation of documentation; the assembly of game scenes (UI).
I use ShoeBox, TexturePacker, Littera as a part of editing and creating, and TinyPNG or ColorQuantizer for optimization the graphics , in the latter I can specify the count of all colors (compression force) and set up masks (certain places in the graphic should not deteriorate).
I work in a large team and I have several projects available, so I use Git (Tortoise) ,Redmine and Jira. I am a self-taught programmer and technical designer.
Теги
Навыки и умения
Программирование
Дизайн и арт
Фото, аудио и видео
Показатели
Всего проектов:
0
Средняя оценка:
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Профессионализм0.0
Качество0.0
Цена0.0
Контактность0.0
СрокиАктивность
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Проект
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Тип | Бюджет | Ставка | Срок | Добавлено |
|---|---|---|---|---|---|
| Не указан |
700 UAH
|
3 дня | 12 апр 2017 | ||
| 2123 UAH |
3000 UAH
|
3 дня | 12 апр 2017 | ||
| Не указан |
500 UAH
|
3 дня | 12 апр 2017 | ||
| Не указан |
1000 UAH
|
3 дня | 12 апр 2017 | ||
| Не указан |
10 000 UAH
|
30 дней | 12 апр 2017 | ||
| Не указан |
900 UAH
|
3 дня | 12 апр 2017 | ||
| Не указан |
300 UAH
|
1 день | 12 апр 2017 | ||
| Не указан |
1000 UAH
|
2 дня | 12 апр 2017 | ||
| 500 UAH |
500 UAH
|
5 дней | 12 апр 2017 | ||
| Не указан |
2000 UAH
|
5 дней | 12 апр 2017 |