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  • Последний визит: 1 год назад

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Hard-Surface / Props / Environment 3D artist

Talented and motivated environment artist with two years of experience in the game development industry, specializing in creating high-quality 3D environments, performing a full cycle of creating 3D models for the game industry. I use my skills to turn concepts into reality. 

My main qualities are perfectionism, ability to work with references, analyze shapes and proportions, attention to detail, meeting deadlines, and love for computer graphics.

I am a team player, able to both give and receive help to achieve project goals.

Skills :
- 3D Modeling
- Game-ready models (Low/Mid poly)
- High poly (sculpting)
- Hard surface modeling
- UV Mapping 
- PBR Texturing
- Create game assets.

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Дизайн и арт