Java AI Game – Misplaced Tiles & Manhattan Distance Heuristic

Java
Praca 2 z 7
This project is a Java-based AI-powered game that utilizes custom implementations of the Misplaced Tiles and Manhattan Distance heuristics to play against a human player. The AI efficiently evaluates game states and makes optimal moves based on heuristic-based search algorithms
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  • Ostatnia wizyta: 13 dni 12 godzin temu