ZOMBIE HILL RACING
Lead programmer. Team of 5-7
Became the lead(and sole) programmer for this game in the beginning of 2020. The core of the game was made and published, since then, we added alot of new functionalities, reworked major game systems, and with every update, pushed new levels with new cars and game mechanics.
Optimization and crash/ANR reduction was a big part of this project's development. As well as writing tools for the designers to design levels/tweak the economy, or writing benchmarks.
Also made multiple partner versions.
Game is published on Google Play and App Store with well over 10 million installs.
Became the lead(and sole) programmer for this game in the beginning of 2020. The core of the game was made and published, since then, we added alot of new functionalities, reworked major game systems, and with every update, pushed new levels with new cars and game mechanics.
Optimization and crash/ANR reduction was a big part of this project's development. As well as writing tools for the designers to design levels/tweak the economy, or writing benchmarks.
Also made multiple partner versions.
Game is published on Google Play and App Store with well over 10 million installs.