Fitness model
This is a full cycle of character creation, rigging and animation for the game. Modeling (low-poly, high-poly, retopology, UV mapping, baking, texturing) and animation (rigging, weight paint, character animation). More over the project contains 15 modular parts of accessories and clothing for the character. This project was created using Blender, Marmoset Toolbag, Substance Painter, Photoshop and Adobe Premiere Pro.
More renders and works on my Artstation -> https://www.artstation.com/alekseigurtovoi
More renders and works on my Artstation -> https://www.artstation.com/alekseigurtovoi