3D Projects by Dmitry
Project Description
This project showcases a collection of 3D models created for freelance clients and personal practice. The clients came from various industries, including game development, product visualization, and NFT art. Their main goal was to receive high-quality, optimized 3D assets suitable for real-time rendering, animation, or promotional use.
One of the key challenges was adapting the models to different technical requirements — such as polygon count limitations, specific UV layouts, and custom texture maps. To address this, I maintained consistent communication with each client, clarified their needs early on, and delivered models in multiple formats (FBX, OBJ, STL) with clean topology and baked textures when required.
The models were created using Blender, with texturing handled in Substance Painter and Photoshop. Attention was paid to detail, realism, and clean geometry to ensure assets were both visually appealing and technically sound.
This project showcases a collection of 3D models created for freelance clients and personal practice. The clients came from various industries, including game development, product visualization, and NFT art. Their main goal was to receive high-quality, optimized 3D assets suitable for real-time rendering, animation, or promotional use.
One of the key challenges was adapting the models to different technical requirements — such as polygon count limitations, specific UV layouts, and custom texture maps. To address this, I maintained consistent communication with each client, clarified their needs early on, and delivered models in multiple formats (FBX, OBJ, STL) with clean topology and baked textures when required.
The models were created using Blender, with texturing handled in Substance Painter and Photoshop. Attention was paid to detail, realism, and clean geometry to ensure assets were both visually appealing and technically sound.