Firm style, design of the merchandise. No torture
Design Design for Merchandise
Created a universal model
The objective -
1) the possibility of use on a large number of carriers (roads, bags, banners, cups, networks, etc.)
2) create a laconic symbol that causes positive emotions, without using direct associations with the field of activity of the organization
Created a universal model
The objective -
1) the possibility of use on a large number of carriers (roads, bags, banners, cups, networks, etc.)
2) create a laconic symbol that causes positive emotions, without using direct associations with the field of activity of the organization