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Implementation of the popular game ChickenRoad v2 for integration into Facebook Playable Ad using ready-made 2D assets from Spine.

The 2D engine chosen was PIXI, all assets were packaged in base64 according to platform requirements with a limit of 5MB per application, without loss of quality and full support for all provided animations from Spline. WebGL is used for rendering.

The final application was packaged into a single HTML file and, at the client's request, translated into several languages. After a successful release, the original interface design was also changed in favor of a more attractive one. Responsive design was created for all devices: PCs, tablets, smartphones in portrait and landscape orientations.

Technical stack: Preact, PIXI, Spine, WebGL, Vite
Work details
Budget 290 USD
Added 26 January
67 views
Freelancer
Valery Petrenko
Ukraine Lvov
No reviews

Available for hire Available for hire
On the service 7 years