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Java AI Game – Misplaced Tiles & Manhattan Distance Heuristic

This project is a Java-based AI-powered game that utilizes custom implementations of the Misplaced Tiles and Manhattan Distance heuristics to play against a human player. The AI efficiently evaluates game states and makes optimal moves based on heuristic-based search algorithms.
Work details
Added 11 February 2025
132 views
Freelancer
Oleksandr Shvarchevskyi
Poland Szczecin
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Available for hire Available for hire
On the service 1 year