Illustration with background: from sketch to final render.
How is quality game art created? This concept sheet shows my step-by-step workflow for developing a complex horizontal illustration in the environment. The client has full control at every stage: approval of compositional sketches, working with tonal analysis, and as a result — predictably high quality of the final drawing without unpleasant surprises at the end.
Ready to create key arts and loading screens for your games.
Ready to create key arts and loading screens for your games.