Airplane
Role: Web Designer / UI/UX Designer
Goal: Development of a landing page for an interactive project — a family game with questions that help better understand each other, establish dialogue, and spend time together.
My tasks:
Creating a landing page in two versions: desktop (1440 px) and mobile (320 px)
Developing the page structure: engaging intro, game mechanics, card examples, CTA
Designing UI solutions that convey an atmosphere of coziness, trust, and ease of communication
Working with the brand guide of the company "Samolyot," adapting the corporate style to the game format
Designing interactive question cards, animations, and illustrative elements
Setting visual accents on family values and engaging different age groups
Preparing files for layout and collaborating with developers
Project features:
Responsive, emotionally warm design
Balance between branding and playful approach
Thought-out UX mechanics to retain users
Goal: Development of a landing page for an interactive project — a family game with questions that help better understand each other, establish dialogue, and spend time together.
My tasks:
Creating a landing page in two versions: desktop (1440 px) and mobile (320 px)
Developing the page structure: engaging intro, game mechanics, card examples, CTA
Designing UI solutions that convey an atmosphere of coziness, trust, and ease of communication
Working with the brand guide of the company "Samolyot," adapting the corporate style to the game format
Designing interactive question cards, animations, and illustrative elements
Setting visual accents on family values and engaging different age groups
Preparing files for layout and collaborating with developers
Project features:
Responsive, emotionally warm design
Balance between branding and playful approach
Thought-out UX mechanics to retain users