Logical game "Minesweeper"

C#
Job 4 of 4
The goal of the project was to create the classic game "Minesweeper" with an emphasis on proper object-oriented architecture and algorithm optimization. The code is written cleanly, and the logic is self-documenting without the use of unnecessary comments.

What was implemented:

1. A complex algorithm for recursively opening empty cells and counting mines was designed.

2. Custom work with the interface: instead of the standard solid background fill, logic for a gradient transparency of cells was implemented, making the game visually modern and pleasant.

3. Clear separation of game logic and user interface.
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