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This work is done in a low-poly style and represents a stylized diorama of a coastal house with a pier and underwater relief. The goal of the project is to practice skills in environment modeling, material creation, and composition. The scene uses simple geometric shapes, stylized lighting, and transparent materials to create the effect of water with underwater details. Tools used: Blender (modeling, rendering) Simple materials and manual lighting adjustment What was worked on: Modeling low-poly objects Adjusting water transparency Scene composition and bottom detailing Working with shape, color, and light.
Work details
Budget 10 USD
Added 11 December 2025
38 views
Freelancer
Kyryll Mynakov
Ukraine Mykolaiv
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Available for hire Available for hire
On the service 5 months 20 days