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Render of a 3D model of a helmet from the computer game Halo. The work was done in Blender using the Subdivision Surface modifier, textures created in Substance 3D Painter. You can learn more about the model on my ArtStation. #3dmodeling #3dvisualization #3dmodeling #3dmodels #3dvisualization #subdivisionsurface #hardsurface #Blender
Work details
Added 18 March
72 views
Freelancer
Maksym Bashlak
Ukraine Shostka
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Available for hire Available for hire
On the service 3 months 11 days