Mjolnir Mark VI helmet
Render of a 3D model of a helmet from the computer game Halo. The work was done in Blender using the Subdivision Surface modifier, textures created in Substance 3D Painter. You can learn more about the model on my ArtStation. #3dmodeling #3dvisualization #3dmodeling #3dmodels #3dvisualization #subdivisionsurface #hardsurface #Blender