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The model was done in Zbrsuh, the retopology and decay was done in Blender, the packing in Marmoset Toolbag, the texture in Substance Painter and the render in Blender Eevee. I also did rigging IK and skinning. The model is ready for game moves and synematics.
#blender3D #Blender #Unity3D #UnrealEngine4 #Substance #SubstancePainter #Marmoset #Texturing #texture #UVLayout #Zbrush #3Dmodeling #retopology #gamedev #gamedesign #3D-sculpting #sculpting #3d_sculpting #3dsculpt #modeling #3dmodels #rigger #spider
Work details
Budget 90 USD
Added 27 October 2022
198 views
Freelancer
Viacheslav Zamashniuk
Ukraine Rovno  11  0

Available for hire Available for hire
11 Safes completed
On the service 3 years