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Game ready model of Speed Graphic Camera 4x5.
I made the high-poly, low-poly, and UVs in Blender, baked in Marmoset Toolbag, and textured in Substance Painter.
Tris count: 8083
I created two texture sets with 4K textures to achieve high texel density.
This project took me around 13 hours to complete.
Work details
Added 29 April
43 views
Freelancer
Illia Shpylovyi
Poland Wrocław
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Available for hire Available for hire
On the service 2 months 2 days