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3D Sculpting in ZBrush – Original Character/Creature

This is a high-detail 3D sculpt created from scratch in ZBrush.
The entire model was built without using scans or base meshes — I started from a sphere or simple shape and gradually refined the anatomy, forms, and surface detail. The goal was to explore shape language, proportions, and stylization

Tools used: ZBrush
Sculpted fully by hand
Focused on character concept

The sculpt is ready for further processing — such as retopology, texturing, or preparation for animation, games, or 3D printing.

#3D-sculpting #3dprint #3dmodels #printing #Zbrush #Blender #maya
Work details
Budget 56 USD
Added 28 July 2025
111 views
Freelancer
Alina Valkovska
Ukraine Kharkiv
No reviews

Available for hire Available for hire
On the service 1 year