The 2D Platform
A foreign customer asked him to make a 2D Platformer.
The essence of the game is that on the right side the monsters go and the task of the player to destroy them, and the task of the monsters is to destroy the player. Everything is extremely simple.
The main aspect was that the game should be able to easily expand it.
Therefore, the approach to writing the code was more architectural.
The link to the project leads to another project, I didn’t put it on the githab.
The essence of the game is that on the right side the monsters go and the task of the player to destroy them, and the task of the monsters is to destroy the player. Everything is extremely simple.
The main aspect was that the game should be able to easily expand it.
Therefore, the approach to writing the code was more architectural.
The link to the project leads to another project, I didn’t put it on the githab.