Hunter's Burning
Presented by: Created by High_Poly in Zbrush.
From High_Poly modeled to Low_Poly in Maya
and also added a unique ID card to each part of the UV.
Creation in Substance 3D Painter - textures.
The final stage of the model is finished in Marmoset
Presented: Created by High_Poly in Zbrush.
From High_Poly modeled to Low_Poly in the Maya application
and also added unique ID cards to each part of the UV layout.
Creation in Substance 3D Painter - texture.
The final stage of the model is completed in Marmoset
From High_Poly modeled to Low_Poly in Maya
and also added a unique ID card to each part of the UV.
Creation in Substance 3D Painter - textures.
The final stage of the model is finished in Marmoset
Presented: Created by High_Poly in Zbrush.
From High_Poly modeled to Low_Poly in the Maya application
and also added unique ID cards to each part of the UV layout.
Creation in Substance 3D Painter - texture.
The final stage of the model is completed in Marmoset