Switch to English?
Yes
Переключитись на українську?
Так
Переключиться на русскую?
Да
Przełączyć się na polską?
Tak
Character from "My Hero Academia," reinterpreted in a personal style. Created for the Sculptober challenge.

Focus on form, materials, and the balance between realistic details and a stylized overall appearance.

Sculpting — ZBrush, retopology — Autodesk Maya, render — Marmoset Toolbag, textures — Substance Painter.

#3DArt #3DArtist #CharacterModeling #GameAssets #Props #3DModeling #3DGeneralist #GameDev #DigitalSculpting #SubstancePainter
Work details
Added 21 October 2025
142 views
Freelancer
Valentina K.
Ukraine Mykolaiv  2  0

Temporarily not working Temporarily not working
2 Safes completed
On the service 7 months 25 days