3D character
This is a highly detailed 3D sculpture created from scratch in ZBrush. The entire model was built without the use of scanning or base meshes — I started with a sphere or a simple shape and gradually worked on the anatomy, forms, and surface details.
The goal was to explore the language of forms, proportions, and stylization.
- Tools used: ZBrush
- Completely handmade
- Focus on character concept
The sculpture is ready for further processing — for example, retopology, texturing, or preparation for 3D printing.
The goal was to explore the language of forms, proportions, and stylization.
- Tools used: ZBrush
- Completely handmade
- Focus on character concept
The sculpture is ready for further processing — for example, retopology, texturing, or preparation for 3D printing.