The Armor Umbrage Project
Character armor project for gaming use.
Full pipeline: modeling, retopology, UV mapping, texturing, and final visualization.
During the work, the character's anatomy, proper clothing fit, and practical application of the model in the gaming environment were taken into account.
The project was completed as a cohesive set of equipment with an emphasis on shape, materials, and technical cleanliness.
Detailed renders, UVs, and mesh are available at the link on ArtStation.
Full pipeline: modeling, retopology, UV mapping, texturing, and final visualization.
During the work, the character's anatomy, proper clothing fit, and practical application of the model in the gaming environment were taken into account.
The project was completed as a cohesive set of equipment with an emphasis on shape, materials, and technical cleanliness.
Detailed renders, UVs, and mesh are available at the link on ArtStation.