Stylized Church for a Game

3D Modeling
Job 13 of 25
HTTPS://www.artstation.com/artwork/w0xB1O

The church was made by sculpting.
The textures are partially hand-painted, the color was made by hand, the shadows and highlights are procedural, with the help of curvature maps.
The building is modular, many variations can be assembled.
16123 Tris
Everything is done exclusively in Blender.


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