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The character was created in Blender and Zbrush. Clothes made at the Marvelous Designer, Texturing was at the Substance Painter. I also did rigging IK/FK and skinning. Personality is optimized for gaming moves.
#blender3D #Blender #SubstancePainter #Substance #Unity3D #Unity #UnrealEngine4 #character #characters #animation #3D-animation #3Dmodeling #stilization #3Dpersons #EEVEE #cycles #Blendercycles
Work details
Budget 79 USD
Added 27 October 2022
210 views
Freelancer
Viacheslav Zamashniuk
Ukraine Rovno  11  0

Available for hire Available for hire
11 Safes completed
On the service 3 years