The Cozy Tavern

3D Modeling
Job 10 of 13
This house has:
29588 tris
2048×2048 UV sets
The blocking process was done in Maya, sculpted in ZBrush, UV unwrapped in RizomUV, baked in Marmoset Toolbag 4, textured in Substance Painter, rendered in Marmoset Toolbag 4. The author of the original 2D art is Max Korneev (https://www.behance.net/max_korneev).
I've learned a lot of things creating this house and I really enjoyed making it. Actually, I don't know what to say, it would be good to write something poetic and motivating down here but the thing is that I will remember this project as it taught me patience and confidence.
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