Creature | Game Model | Real-time | AR&VR
Traditionally created game model of a creature + real-time lighting in the game engine + mobile version (Snapcht AR)
This statue works smoothly both in the game engine (UE) and in mobile augmented reality (AR).
It took me 2 days to make this based on a photo reference.
Blender, Zbrush, Substance Painter, Marmoset, Unreal Engine, LenseStudio.
This statue works smoothly both in the game engine (UE) and in mobile augmented reality (AR).
It took me 2 days to make this based on a photo reference.
Blender, Zbrush, Substance Painter, Marmoset, Unreal Engine, LenseStudio.