I am a software developer specializing in low-level programming, systems engineering, C++, C, Assembly, C#/.NET, Windows kernel development, DirectX 12, game-engine architecture, debugging, and code review. My work is centered on solving technically demanding problems where a superficial fix is not enough: I focus on understanding the underlying architecture, identifying the real cause of an issue, and delivering reliable, maintainable solutions.I can help with implementation, debugging, refactoring, performance-oriented code, architecture cleanup, project setup, and technical review. I am…