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Показники

  • Останній проект: 2 місяці тому
  • Співпраця з замовниками: 3
  • Останній візит: 2 місяці тому

Резюме

Hello everyone!

3D artist with experience in modeling characters, weapons, clothing and accessories for games. He works with the full cycle of model creation: from basic shape to final texture, optimizing them for game engines. Proficiency in Blender, Marvelous Designer, Substance Painter, Marmoset Toolbag. Specialization - creation of high-quality, optimized models with realistic textures.

With experience of 4 years in this industry


Skills:

Modeling of high-poly and low-poly characters

Creation of clothes, weapons and accessories

Texturing by PBR-method

Retopology and UV unwrapping

Preparation and rendering of models in Marmoset Toolbag


Courses: completed a C# course at Beetroot Academy.

Volunteering: helping aspiring 3D artists, participating in the development of an indie game, creating free models and textures.


Open for teamwork and professional growth!

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