Показники
- Останній візит: 10 місяців 29 днів тому
Спеціалізації
Резюме
3D Artist focused on prop, and environment modeling. Confident in Blender, Unity, Photoshop, Substance Painter. I can do all the pipeline steps for 3D asset creation (model, texture, baking, export to unity, scene setup) Well versed in the workflow from high poly to low poly. I have good understanding of color theory, photography, composition, lighting, and form. I can clearly express my thoughts, give and receive constructive feedback. Attentive to detail, open to team projects.
- Creating 3D models according to provided references.
- Search and analysis of references to create correct environmental objects.
- Creating 3D models with various levels of detail (High/Low/MidPoly) in accordance with approved pipelines.
- Creating highly detailed HighPoly models using subdivision or ZBrush to achieve a high level of detail
- Creating model retopology to optimize their geometry.
- Create an optimized LowPoly model while maintaining visual quality
- UV unwrapping of 3D models, and baking maps.
- Creating high-quality textures in the style specified by the client's requirements
Навички та вміння
Роботи портфоліо