Maksym Frolenko
Offer Maksym work on your next project.
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Programming
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9 USD Console program "Smartphone Catalog" in C++
C & C++A console application has been developed for managing a catalog of mobile phones using the C++ programming language. The program allows adding new phones to the list, viewing the entire catalog, searching by name, calculating the total cost of all products in stock, and finding the most expensive phone. A vector container is used for data storage, and standard C++ features and iteration algorithms are applied to work with the collection. The project demonstrates the use of structures, functions, loops, conditional operators, as well as working with dynamic collections and basic principles of structured programming.
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9 USD Console program "Warehouse Management System" in C#
C#A console application has been developed for inventory management in the warehouse using the C# programming language. The program allows adding new products, changing their quantities, deleting products from the inventory, viewing the list of all products, and calculating the total value of the warehouse stock. A List collection is used for data storage, and collection methods are applied for product searches. The project demonstrates the use of classes, properties, methods, loops, conditional statements, and principles of object-oriented programming. The application can serve as a foundation for a more complex inventory management system.
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9 USD Console program "Library" in C#
C#A console application has been developed for managing a library using the C# programming language. The program allows adding books, viewing a list of all books, searching by title and author, finding the oldest book and the book with the most pages, sorting books by publication year, as well as issuing and returning books to readers. A List collection has been used for data storage, and LINQ technology has been used for searching and sorting. The project demonstrates the use of classes, methods, collections, loops, conditional statements, and principles of object-oriented programming.