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  • Last visit: 10 months 9 days ago

CV

I am a 3D character artist, specializing in stylized characters—both animals and people. I have 4 years of experience in 3D, and prior to that, I spent 6 years creating 2D character art.

My skills include:

- Full character and object pipeline knowledge:

  • Sculpting
  • Modeling
  • Retopology
  • Baking
  • UV Mapping
  • Texturing
  • Rendering
  • Rigging
  • Highpoly
  • Lowpoly, Midpoly, Subdiv

- Knowledge of human and animal anatomy

- Analysis and reference searching

- Proficiency in color palettes and lighting in 3D

Software I use:

  • ZBrush
  • Maya
  • Blender
  • RizomUV
  • Marmoset
  • Substance Painter
  • Marvelous Designer

Tags

Zbrush Character Artist 3D-sculpting uvw unwrap 3D modeling PBR Texturing Character artist concept

Skills and abilities