- various consumer goods, machinery and other non-organic items → sculpting - models of low complexity and detail (such as dolls, cartoon characters) → retopology - "3D model reanimation". topology correction after CAD export, elimination of shading artifacts, preparation of engineering models for webGL/game-ready standards → UV-unwrapping and texturing → rigging (basic) → rendering TECHNICAL DETAILS 3D…
3D-sculpting
123D PRINTING - GAME DEVELOPMENT ( GAMEDEV) - VISUALIZATION - ANIMATION - NFT - ADVERTISING
3D Generalist. Worked on: Product visualizations and advertising animations Creating animated characters and objects for AR Optimization and development of models for games and VR Generative NFT collection If you are looking for an individual approach to your project and high-quality implementation, then write in private messages :)
Hello, for a long time I have been engaged in self-development in the field of 3D, in its various directions, so my portfolio is somewhat diverse, the software in which I work is Blender 3d, as well as Movavi Video Editor, I hope to find something here to which I will devote all my free time. Thank you for attention.