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Stanislav — abbath  

3D Modeling · VR & AR Design

Ukraine Zaporizhzhia, Ukraine
761
 129  0

retopology - "3D model reanimation". topology correction after CAD export, elimination of shading artifacts, preparation of engineering models for webGL/game-ready standards → UV-unwrapping and texturing → rigging (basic) → rendering TECHNICAL DETAILS 3D models are created based on references: photos, sketches, samples. mostly I use subdivision workflow ("good quad-topology"). The main editors which I'm using to make a models are Blender



VR & AR Design · 3D Modeling

Ukraine Kamenets-Podolskii, Ukraine
161

Hello, for a long time I have been engaged in self-development in the field of 3D, in its various directions, so my portfolio is somewhat diverse, the software in which I work is Blender 3d, as well as Movavi Video Editor, I hope to find something here to which I will devote all my free time. Thank you for attention.



Animation · VR & AR Design

Czech Republic Liberec, Czech Republic
I accept orders quickly; I do it conscientiously; I always take into account the client’s wishes; Individual approach
86

animation Static/animated infographic creation Animated sticker packs for social media Animation for AR Character design and animation Illustration creation Poster creation and animation Vector graphics Digital painting/illustration Frame-by-frame animation Education: 2020-2024 - Multimedia Design Faculty, Kharkiv State Academy of Design and Arts Software: Photoshop Illustrator After Effects Procreate Procreate Dreams Blender