Stanislav O.

3D Modeling · VR & AR Design

131 0
5.0
775
Go to profile
HOW CAN I BE HELPFUL TO YOU → hardsurface-modeling - various consumer goods, machinery and other non-organic items → sculpting - models of low complexity and detail (such as dolls, cartoon characters) → retopology - "3D model reanimation". topology correction after CAD export, elimination of shading artifacts, preparation of engineering models for webGL/game-ready standards → UV-unwrapping and texturing → rigging (basic) → rendering TECHNICAL DETAILS 3D models are created based on references: photos, sketches, samples. mostly I use subdivision workflow ("good quad-topology"). The main…
Oleksii Samofalov

3D Modeling · VR & AR Design

17 0
5.0
256
Go to profile
3D Generalist. Worked on: Product visualizations and advertising animations Creating animated characters and objects for AR Optimization and development of models for games and VR Generative NFT collection If you are looking for an individual approach to your project and high-quality implementation, then write in private messages :)
Fedir Pikhotskyi

3D Modeling · VR & AR Design

43 0
5.0
246
Go to profile
3D PRINTING - GAME DEVELOPMENT ( GAMEDEV) - VISUALIZATION - ANIMATION - NFT - ADVERTISING
Illia Rozumovskyi

VR & AR Design · 3D Modeling

0 0
197
Go to profile
Hello! I am a 3D artist who is constantly developing and honing my skills. I work in various areas of 3D graphics, so my portfolio includes a wide range of projects. My primary tool is Blender 3D, and I also have experience editing and processing video in Movavi Video Editor. I’m open to new projects and interested in long-term collaborations. I take my work seriously, am a quick learner, and am ready to invest as much time and effort as needed to deliver high-quality results. Thank you for your attention! Translated with DeepL.com (free version)
Athenkosi Nsubuga Musoke

3D Modeling · VR & AR Design

0 0
148
Go to profile
I make art for those crazy enough to commission me
Low Poly XR Environment
500 USD
25
Low Poly XR Environment
VR & AR Design
This Low Poly Seasons project is an internal gem that I've had the pleasure of working on as a Level Designer for 3 Degrees Technology. The result was one terrain broken into 4 identlce islands...all with 4 seasonal variations to spice things up…