Budget: 900 PLN Deadline: 7 days
Good morning!
We understand exactly what you need — a precise bot for a strategic game that allows for microsecond planning of attacks, support, and espionage with full synchronization to the server time (including milliseconds). This is a typical project in our specialization: automating complex processes in real-time, taking into account network delays and synchronization accuracy.
At SDEV (s-dev.tech), we specialize in:
✅ Complicated Telegram bots and scripts that automate actions in games and business,
✅ Precise real-time time synchronization (as in logistics or reservations),
✅ Fullstack solutions (Python/FastAPI, React), but also tools that work in the browser (as in this case).
We create "turnkey" solutions — from analyzing game mechanics, through synchronization with the server, to a stable, reliable script running in the background.
We noticed that you are testing limits — 10 attacks per second, 100 attacks from different villages. Our code will be optimized for performance to avoid overloading the browser while maintaining millisecond precision. We will add:
- Automatic retrieval of the exact server time (with delay correction),
- Attack planner with the option to add ms,
- Priority marking (e.g., 2/5/7/9 attack as important),
- Support and espionage handling in the same cycle,
- Background operation (active tab = working planner),
- Manual selection of units and targets.
Our solution will be stable, easy to use, and optimized for a large number of tasks (even 4000 attacks on a flag).
Due to the high precision and complexity of synchronization — we propose a price of 900 PLN with implementation within 7 days. This includes testing, iterations, and adjustments.
Why not 300–400 PLN? Such a project requires deep analysis of server time, query optimization, and precise timing — this is not a simple auto-click. Many offers at 3082 PLN are from freelancers, but we offer stability, "turnkey" code, and support after implementation.
Can we schedule a short call to discuss the details of the game mechanics and confirm all use cases?
Best regards,
Senior Sales Manager
SDEV — s-dev.tech
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