Budget: 200 USD Deadline: 5 days
Hello.
I have worked with parsing the Steam Market and understand the main challenges of such projects: the speed of new listings appearing, minimizing requests, and stable operation through proxies.
How it can be implemented:
* monitoring new listings through render/search endpoints of Steam
* quick analysis of listing_id without parsing the entire page
* obtaining data about stickers through inspect link + CSGOFloat API
* caching sticker prices for quick profit calculation
* Telegram notifications (link, price, float, stickers)
* auto-buying module through Steam session
Architecture:
Python + asyncio + aiohttp + proxy pool + request caching.
Before starting, it is necessary to clarify:
* whether there are already prepared Steam accounts
* which proxies are planned to be used
* which specific categories of items to track.
I am ready to discuss the details of implementation.