Budget: 1000 USD Deadline: 14 days
Hello!
I work with VFX for games and have a good understanding of the balance between "wow effect" and interface readability — especially in casual projects.
I can implement: — particle effects (glow, trails, flashes, impacts)
— state animations (win / lose / jackpot / bonuses)
— effects for dynamics (object flight, rotation, combos)
— light atmospheric background without overloading the scene
— optimization for stable 60 FPS
Also: — I create effects considering acceleration/skip
— I can export settings to JSON (intensity, duration, triggers)
— I work in a way that effects are easily scalable and reusable
I understand the specifics of casual games — effects should enhance emotion, not interfere with gameplay.
⏱ Deadlines:
— project $600 → 5–7 days
— projects of $200 → 2–3 days each