2D Game in Telegram mini apps
Hello!
I am looking for a fullstack developer to launch a mini-game in Telegram (Telegram Mini App format).
Project:
A 2D game where the player balances, collects coins, and participates in tournaments. There is a ready game design document. I need a developer who can:
Create a working frontend part (HTML5/JS or Unity WebGL)
Develop a backend for storing progress, tournaments, and Telegram integration
What needs to be implemented:
Frontend (Telegram WebApp)
Game in HTML5/JavaScript (Phaser.js, Pixi.js or adapted Unity WebGL)
Controls: swipes, gyroscope (if possible)
Support for responsiveness in the Telegram window
Authorization via Telegram initData
Backend (Node.js)
Processing Telegram authorization
Storing progress (coins, skins, upgrades)
Leaderboard (overall + among friends)
Scalability (later: PvP, events)
Monetization (in the second phase):
Integration of Telegram Payments (in-game purchases)
Ability to disable ads through donations/reposts
Requirements:
Experience with HTML5 Canvas/game engines OR Unity WebGL + adaptation for WebApp
Node.js (Express or Koa) + MongoDB/Firebase
Telegram WebApp API (initData, authorization, sharing)
Understanding of game logic and progress storage
A plus: knowledge of Spine or DragonBones for animation
Timeline:
MVP in 4–5 weeks. Possibility of future support is welcomed.
It would be great:
Examples of similar work (games, Telegram WebApps, Unity WebGL)
Approximate price for work similar to what you have done before
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