Game on pixi.js
Objective: Create a simple interactive 2D game to engage visitors at the conference booth and collect contacts. The player catches clouds with a net, scores points, and can win a prize.
Use Pixi.js (v8+).
Canvas must adapt to screen size.
Game Mechanics
Contact Collection Form
Displayed at the start: field for Name and Email, button “Start Game”.
If fields are not filled - do not start the game.
After pressing the form hide, the game starts.
Player
Player movement (net) by mouse or finger horizontally.
Clouds
Clouds fall randomly horizontally from top to bottom on the screen.
Game speed - the falling speed of clouds increases every second.
Scoring System
Each caught cloud gives +10 points.
Score displayed in the upper left corner: “Score: X”.
Hearts System
The player starts with 3 hearts.
If a cloud is missed (reaches the bottom edge of the screen) → -1 heart.
Hearts are displayed in the upper right corner: ❤️❤️❤️.
If hearts = 0 → the game ends.
End of Game
The game ends:
Hearts = 0.
Display result:
Game over!
You scored X points.
You won a prize! or You lost, try again
Option to restart the game (button or automatic canvas reload).
Sounds and Effects (optional)
Animation or effect when catching a cloud (e.g., flash or glow).
Sounds when catching or losing a heart.
Please suggest your price and deadline.
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Good day! I am ready to create an interactive 2D game on Pixi.js (v8+) for the conference booth with all the specified mechanics.
The implementation will include:
A contact collection form with mandatory fields to be filled before starting the game;
Player movement by mouse or finger horizontally;
Clouds falling randomly with increasing speed;
…
A scoring and hearts system displayed in the corners of the screen;
Game over with a summary, prize notification, and the option to restart;
Animations and effects when catching clouds and losing hearts;
Optionally — sound effects for greater engagement.
The canvas will be responsive to different screens, and the game will run smoothly on desktop and mobile devices.
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13013 67 0 Hello! I will complete your task quickly and efficiently.
My portfolio: https://freelancehunt.com/ua/freelancer/romas6ka.html#portfolio
Write to me, I will start working today. I will be glad to collaborate with you!
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697 5 1 Good day, write in private, we will discuss the possibility of cooperation.
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159 Good day!
I have reviewed the specifications. I am ready to implement the game on Pixi.js v8. This version of the library is very efficient, so the animation of clouds and the net will be smooth (60 FPS) even on tablets or weak laptops on the stand.
Here is how I see the implementation:
Responsiveness: I will use ResizeObserver and Pixi's scaling mechanism to ensure the game looks correct on both large monitors and tablets.
Mechanics: I will implement the acceleration of cloud falling through delta time, so the game becomes more challenging smoothly, rather than in jerks.
…
Form: Validation of fields (to prevent empty data entry) and blocking the start until filled.
Important question: Where exactly should the collected contacts (Name/Email) be stored?
Should I send them to your email/Telegram?
Should I record them in a Google Sheet?
Or should I save them locally in a file (CSV)?
I am ready to discuss the details and start working. Write to me!
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948 31 1 Hello. I am ready to do the contact collection in a .csv file. Write to me in private messages and we will discuss.
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656 9 0 Good day, Olga!
In general, the task is clear, but for an accurate response regarding the deadlines and price, I would like to clarify some questions that arose after analyzing your task.
Please write in private messages – we will discuss the details and your wishes.
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1424 6 0 1 Good day.
I have reviewed the technical specifications — the task is completely clear, the mechanics are simple.
I am ready to implement the game on PixiJS (v8+) with all the logic:
contact collection form (mandatory fields);
adaptive canvas (desktop + mobile);
player movement with mouse/touch;
falling clouds with increasing speed;
scoring and hearts system;
completion screen + restart;
… basic animations (without overload).
🔹 Deadline: 1–2 days
🔹 Price: 6000 UAH
🔹 Code is clean, without unnecessary parts, ready for use on a stand
🔹 If needed — minor adjustments without extra charges
I can start right away today.
If this works for you — write to me, we will quickly agree on the details.
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1860 21 0 Hello. I have extensive experience working with pixi.js. Will this game run on one of your tablets or on an interactive stand with a screen? Or will you provide a link to the game so that people can open it and play on their own devices?
I am not a designer or a sound engineer, so they need to be looked for externally (or you can find suitable sounds and images in the public domain yourself).
The cost and deadlines mainly depend on the micro-details that need to be done in the game. Based on the simplest option, it would be 6000 UAH and 2 days.
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4926 88 0 Good day
I am ready to make the game in 2-3 days
Write in private messages, we will discuss the details
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