Budget: 17000 UAH Deadline: 7 days
Hello, I recently made a similar 2D browser game with click mechanics: projectiles on mouse click, scoring for hits, counters, a defense state with a timer for blocking throws, and a "Restart" button. Simple animations for hits and misses, as well as sounds for throwing and hitting, were part of that same project.
If you plan to showcase the game on phones, it's worth adding tap controls right away, as this removes complaints about inconvenience from about 30% of players.
Should the game be made in pure HTML5 plus JavaScript or on Phaser 3, and who will prepare the graphics and sounds, or should we use ready-made resources?
I suggest getting in touch; I will also sketch out a scene diagram of the game with states for Allah, misses, and active shields based on your description.