Development of C++ class
• Constructors for different types of input data (without parameters, time parameters, mass parameters), copying designers (object from the object) and destructors;
methods of extracting and entering the content of the object into the stream (on the screen), into the text line (from the line);
• obtaining a reference to the internal data of the object (e.g. the matrix coefficient) or reading/recording of the individual components of the object.In the designer and destructor to provide tracking - the outcome of the address of the current object and its content.Trace the sequence of challenges of designers and destructors when determining global, local and dynamic objects, as well as their massives, when transferring the object in the form of a formal parameter of value and returning it in value as a result.1) Multiple, the elements of which are whole numbers.Operations of unification and crossing of sets, adding the element, checking of entrance, the variation of sets.A bit card is used to represent a multitude.The belonging of the whole number K to the multiplication is determined by the installation in 1K of the bit card.2ndDevelop and implement in the form of methods of operation over class objects: composition, reading, multiplication, comparison, change of individual parts and obtaining/changing parameters of objects (class arithmetics).Results are in the current object.ThreeThe arithmetic class is implemented in the form of a standard set of re-defined operations with "arithmetic" interpretation - the result of the operation - a new object.Develop a copying designer, re-defining arithmetic operations, assignment, comparison, input/output into standard flows.
Client's review of cooperation with Denis Petrenko
Development of C++ classIn a short time a lot of work was done. Freelancer answered all the questions. I recommend
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Freelancer's review of cooperation with client
Development of C++ classEverything is good. A great customer. I recommend it.
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