Development of a children's online game
I'm looking for a developer to create a simple, bright online game for children with a speech therapy focus.
The game will be used on a website.
Result
- a ready game that can be opened on the website and added via iframe
- HTML5 / JavaScript
- Or the ability to import from the platform where the game was made
- works in the browser without installation
A series of similar games (for other sounds) is planned, so I am considering a long-term collaboration.
Applications 1
Client's review of cooperation with Mykyta Sorokin
Development of a children's online gameThe project was completed on time and with quality. I am satisfied with the collaboration.
Freelancer's review of cooperation with Anna Yahmurdzhy
Development of a children's online gamegreat terms, quick responses, easy to agree
I recommend
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Hello, I have been working on a children's game for learning English with interactive tasks and bright animation, achieving an 85% improvement in learning outcomes in children with 1200+ active users daily.
I am curious about what specific speech therapy exercises you plan to include in the game and for which age group of children?
I suggest we get in touch; I will provide you with a free consultation on the technical side and we can create a development plan + I will tell you about my team! ✨
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7134 13 0 Hello, the task is interesting and I like it, basically I love working with games, for example https://game.questalize.com/
I can provide the access code in private messages.
I will do it without any problems and with great pleasure) I hope you consider more realistic budgets.
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2712 35 0 Good day, Anna! I can develop a game. Feel free to reach out, I will be happy to help!
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234 Hello! We have experience in developing browser-based HTML5/JavaScript games and interactives — we can create a vibrant speech therapy game for children that works correctly through iframe and is adapted for mobile devices. We will implement an easy, fast, and understandable game with the possibility of scaling for a series of other sounds and mechanics in the future. We can also prepare a structure so that new games can be created faster and easier in the future. Examples of our work: apple-family.com.ua/uk, 3magency.co
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172 I am a NodeJS developer. I am ready to take on this task. Write to me, we will discuss.
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4873 107 0 Hello, Anna! I will develop an online game for children that will be interesting and educational for kids, taking into account all the requirements you expressed regarding this game, so that it becomes a true source of entertainment and learning for young players. The exact price and timeline will be provided after clarifying the details.
Profile:Freelancehunt
Reviews:Freelancehunt
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284 Hello! I have relevant experience in similar tasks and am ready to take on your project. I can quickly understand the requirements, propose an optimal solution, and complete the work with quality. I am ready to discuss the details and start immediately.
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764 8 2 Good day!
I can implement this game as an HTML5/JavaScript project with the ability to run in a browser and integrate it into a website via iframe. For such mechanics, it is optimal to use Phaser 3 — this will ensure good performance on mobile devices and PCs, as well as simplify the further creation of a series of similar games for other sounds.
The description looks detailed enough, but before assessing the timelines and budget, I would like to clarify a few points:
1. Will ready graphic materials (characters, platforms, backgrounds, word images) be provided, or do they need to be sourced/created?
2. Is there already a prepared list of words with the sound [R] and without it for the hard mode?
3. Should the images on the platforms be accompanied by the text of the word, or just the image?
… 4. Are there ready mp3 files for the voiceover, or should their preparation be included in the work?
5. How many lives are planned in hard mode?
6. Should the word be voiced when collecting the platform, or are positive sound cues sufficient?
7. Should the best score be saved between sessions (localStorage)?
8. Is there a plan for the future to change the sets of words without editing the code (for example, through a JSON file)?
After clarifying these details, I will be able to provide an accurate estimate of the cost and timelines.
Thank you!
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1543 15 0 Hello, my name is Mykyta.
I am interested in developing this game for children with a speech therapy focus.
I have experience in creating interactive games using HTML5/JavaScript and am ready to develop a game that can be easily integrated into your website.
Portfolio:Freelancehunt
Estimated price, timeline: 1000 UAH, 2-3 days.
Feel free to write, let's start working on this game and discuss the details.
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3264 52 0 Good day, Anna.
Write, I will do it
..................................................
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13013 67 0 Hello! I will complete your task quickly and efficiently.
My recent works
https://indexfast.pp.ua
https://mamamia.pp.ua
https://monitortest.pp.ua
https://keytest.pp.ua
https://florist-map.vercel.app
… My portfolio: https://freelancehunt.com/ua/freelancer/romas6ka.html#portfolio
Message me, I will start working today. I look forward to collaborating with you!
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9944 117 0 Hello.
I am a NodeJS developer. I am ready to take on your project. Write to me, and we will discuss.
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556 1 0 Good day. I understand your need for creating an effective speech therapy game system. I propose the development of an interactive game with a visually appealing design that will meet educational goals.
What I will do:
— Game concept with a speech therapy focus (for example, word selection by sounds)
— Interface design with bright animated elements
— Game implementation using HTML5/JavaScript without installation
— Application for integration via iframe on the website
— Documentation for scaling the game series
… Bonus: I propose to create a modular architecture for easy addition of new games.
Timeline: 14 days after receiving the creative brief and mockups.
Cost: 22,000 UAH.
I would be happy to discuss technical details and optimization possibilities.
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716 4 0 The project is well-suited for an HTML5 Web Game with adaptation for mobile devices and desktop, as well as for launching via iframe without being tied to a specific platform. The mechanics of Doodle Jump, procedural generation of platforms, scoring system, difficulty modes, audio, and UI screens are implemented stably through a JavaScript game loop without overloading the browser. It is also important that the specifications are already structured, allowing for the correct architecture of the game to be built immediately: with separate modules for characters, platforms, modes, sounds, level generator, and UI. This will allow for easy future additions of new sounds, words, characters, or mechanics without rewriting the core of the game.
Why I will execute this project qualitatively:
I approach such tasks not as a "just a developer," but as a specialist who understands the difference between a technical game and a product that is truly convenient for children, speech therapists, and parents. In your case, not only the jumping mechanics are important, but also the smoothness of the game, simple controls, fast loading, correct operation on phones, and an understandable UX for a child. This is what I focus on during development.
The game will be implemented with consideration for browser performance, adaptability, and stable operation even on weaker mobile devices. Special attention will be paid to platform generation, jump physics, animation smoothness, and the correct functioning of the timer and scoring system. I will also implement a clean code structure so that the project can be easily scaled in the future: adding new sounds, words, characters, modes, or other speech therapy mechanics.
It is also important that I do not overload such projects with unnecessary libraries, so the game will be lightweight, fast, and convenient for integration via iframe or publication on any platform.
…
Work plan:
- analysis of game logic and preparation of project structure;
- creation of adaptive HTML5/JavaScript game core;
- implementation of character and mode selection screens;
- setup of movement, jumping, and vertical scrolling mechanics;
- implementation of procedural generation of platforms;
- creation of platform type logic for two modes;
- connection of scoring, lives, and timer systems;
- integration of voiceovers and random mp3 hints;
- implementation of the end screen and Restart;
- adaptation for mobile controls and keyboard;
- optimization of game performance and weight;
- testing on mobile devices and desktop;
- preparation of the final build for launch via browser or iframe.
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