Budget: 13500 UAH Deadline: 10 days
Hello!
I am ready to take on the development of a series of simple 2D games for Android.
Stack: Flutter + Flame (a game engine based on Flutter). I consciously offer it instead of Unity — for arcade games of this level (Snake, Space Invaders), it provides a faster development cycle, smaller build size, stable performance on Android without unnecessary dependencies, and makes it easier to scale the series of games on a single codebase with the reuse of ready-made modules (monetization, analytics, UI templates) for each subsequent game.
What I will do for the first game:
1. Clean gameplay of classic mechanics without bugs (Snake or Space Invaders — your choice).
2. Graphics — minimalist design or ready-made free assets (Kenney.nl, OpenGameArt), style to be agreed upon in advance.
3. Integration of AdMob (banner/interstitial/rewarded) + Firebase Analytics.
4. Build .aab, meet Google Play requirements (Data Safety form, content rating, target API level), publish in Play Market.
Timeline: 7–10 working days for the first game "turnkey", including testing.
Cost of the first game: $250–300 (depends on complexity and we can discuss), fixed for the result.
For subsequent games in the series — faster and cheaper due to the ready infrastructure (monetization, analytics, project template), details to be discussed after the successful delivery of the first.
I am ready to start immediately after agreeing on the details and choosing the first game.