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A low-poly 3D model of the island.
- Make a low-poly 3D model of the Peninsula of Italy for mobile games.
- Texture of the grass on the island (which would fit into the current style)
The road to this island.
- Texture of the boundaries of areas on the island (on the island 18 locations, all locations need to be divided by texture by grass)
- It will also require a hand paint texture (2-3 variants of the texture of the land in mixture with sand on the edges of the peninsula).
- Make a color correction of these texts under the existing style of the game style. (Styles on the screen from the game)
On the output FBX with a folder of final textures.
- Texture of the grass on the island (which would fit into the current style)
The road to this island.
- Texture of the boundaries of areas on the island (on the island 18 locations, all locations need to be divided by texture by grass)
- It will also require a hand paint texture (2-3 variants of the texture of the land in mixture with sand on the edges of the peninsula).
- Make a color correction of these texts under the existing style of the game style. (Styles on the screen from the game)
On the output FBX with a folder of final textures.
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