We are looking for a sound designer to work on a project. The main task is to create a complete set of sound effects (SFX) without music: from basic game mechanics to atmospheric environments.
What needs to be done:
Development of SFX for gameplay: spins, stopping reels, wins, bonuses
Creation of an ambient layer: dark jungles, animals, sense of presence
Working on key events: Trigger Bonus, Free Spins, Big Win scenes
Voiceover for UI elements and interactions
Creation of unique sounds for symbols, effects, and animations
Important:
Style - not arcade, but heavy, mystical, with a sense of power and tension
Each sound should convey the atmosphere of a dark temple and the power of the "King of the Jungle"
Great attention to detail, dynamics, and hierarchy of sounds
Conditions:
Payment: $300 for one order
Deadline: 1 week
The company currently has about 20 active projects that require a sound designer
The faster you complete the task, the faster you receive the next one
Additionally:
We are looking for a person to join the team for long-term cooperation, with the possibility of constant workload and growth within projects.