Budget: 2500 UAH Deadline: 7 days
Здравствуйте!
Готов выполнить.
https://www.youtube.com/channel/UC1zubkU5ck86GCJ2Yzc_Row
Разрабатывается игра под мобильные устройства. Почти все анимации готовы.
Есть список анимаций который нужно закончить, исходников нет. Список и одну из анимаций прикрепил ниже.
Огромным + будет скорость и цена выполнение задачи.
Budget: 2500 UAH Deadline: 7 days
Здравствуйте!
Готов выполнить.
https://www.youtube.com/channel/UC1zubkU5ck86GCJ2Yzc_Row
Budget: 2500 UAH Deadline: 3 days
Я занимаюсь именно этим я могу вам помочь https://www.youtube.com/watch?v=pbA6leWkoRo
Budget: 2500 UAH Deadline: 3 days
Здравствуйте)
Помогу с вашим проектом.
Пишите в личные сообщения.
Обсудим детали и бюджет
Есть у меня база дикторов на любом языке если нужно будет)
Примеры работ:
2D animation
https://www.youtube.com/playlist?list=PLQql2nQea2QSW251rQcijT0wffHTIol5B
Примеры по персонажной анимации
https://youtu.be/CRpv14B2x6o
https://youtu.be/tkTUSUTuOGI
https://youtu.be/lygPRZthFrw
https://youtu.be/uS4QT92EcOQ
https://youtu.be/-Ebq6h_UHSs
https://youtu.be/UniJHyMKTEE
https://youtu.be/CDGoI1GmDkY
https://youtu.be/y2N1s2GXIHY
https://youtu.be/H4jQQz1ab8Y?t=5
Budget: 4500 UAH Deadline: 3 days
Здравствуйте!
Могу создать анимации для игр под мобильные устройства.
Буду рад сотрудничеству!!!
Budget: 2500 UAH Deadline: 2 days
Добрый день. Заинтересовало задание.
Работы --> https://vimeo.com/dmitryo
Adobe Photoshop
Adobe After Effects
Cinema 4d
Adobe Illustrator
Adobe Premiere Pro 2019
Мои навыки:
- трекинг;
- ротоскоп;
- клинап;
- композитинг;
- моушн графика;
- матт-пеинтинг;
- интеграция 3д моделей;
- анимация.
Опыт работы по профессиональному пайплайну, создание полноценного видеоролика в стиле моушн дизайн, постобработка, внедрение визуальный эффектов.
Похожие работы --> https://vimeo.com/dmitryo
Готов обсудить детали. Пишите.
С ув. Дмитрий
Budget: 2500 UAH Deadline: 1 day
Здравствуйте, я бы с радостью хотела бы с Вами поработать, у меня уже есть опыт в анимации 2D , Вы можете посмотреть это в моем портфолио.
Благодарю за Ваше внимание.
My portfolio: https://vimeo.com/user105265794
Добрый день, Роман. Вы не прикрепили ничего. В каком формате на выходе вам нужна анимация?
Нет никакой анимации. Игра тоже не объясняется - стреляют там
люди или животные? Или целуются? Вам чего сделать надо?
A performer is needed for Teardown who has experience with mods, Lua, and animations. There is a ready VOX character that needs to be animated and turned into a full-fledged boss. It should automatically attack the player every 5 seconds: shooting lasers from its eyes, launching rocket salvos, and punching in close combat. All attacks must be directed at the player and work smoothly. The VOX file is already prepared. I will send a detailed technical task, model, and examples of how it should look in private messages. In response, please write whether you have experience developing for Teardown, examples of your work (if any), as well as an estimated cost and timeline for completion.
I need to create a template texture in Photoshop. I will send you the texture itself, and I have an example of how I would like the template to look.
: We are looking for a 3D artist / AI video maker for an innovative AI-EdTech project (Radaastreya)Description: We are creating a large-scale media franchise and concept of an empathetic next-generation AI robot for teenagers — RADAASTREYA. The image is of a wise and bright 7-year-old girl, embodying divine wisdom and the "golden principle of AI" ("Every gentle touch is a new neural connection").Tasks (can be tailored to a specific specialist): Create/refine a high-quality 3D model of the girl-robot based on existing concept art. Generate short (10 seconds) photorealistic AI videos based on ready prompts, showing the interaction between the robot and teenagers.Who we are looking for: A creator with a strong portfolio in the fields of cyberpunk, futurism, or light fantasy. We value depth, the play of light, and emotions. We look forward to your portfolios and price range for short videos/models!
I need help connecting a clicker to my module, I will explain everything in private messages I need a programmer based on LUA for the game DCS World
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.