Budget: 10000 UAH Deadline: 10 days
I have worked quite a lot with various types of 2D games and have experience with publications in the play market.
Looking for a Unity developer to implement a ready design of a mobile game for iOS and Android.
🧩 Genre: Puzzle + Adventure
📱 Platforms: iOS, Android
🎨 Design and UI are already ready (in the spirit of Candy Crush)
🛠 Main stack: Unity, C#
✔ Implement gameplay (2D puzzle mechanics, interactive elements).
✔ Set up UI and animations according to the ready design (discussed separately)
✔ Ensure cross-platform compatibility and optimization.
✔ Integrate Firebase, ads, purchases.
✔ Prepare a build for publication in Google Play / App Store.
✅ Experience in mobile game development on Unity.
✅ Skills in working with UI, animations, and effects (will be a plus)
✅ Experience in optimization and publication in stores.
Budget: 10000 UAH Deadline: 10 days
I have worked quite a lot with various types of 2D games and have experience with publications in the play market.
Budget: 11999 UAH Deadline: 11 days
Hello, Denis,
I have reviewed the description of your project and would like to start a conversation with you to discuss it in more detail and share information about myself. I have been working in the GameDev industry for over 5 years and have numerous positive reviews. I also received the Top-Rated Plus status on the Upwork platform.
I specialize in game development and have a team that includes specialists in: design, animation, testing, creating musical accompaniment for projects, game documentation, level design, VFX, and UI/UX design. We work efficiently, always respond quickly and promptly, have the competence to solve various issues, and address all your requests.
Let's start a conversation to discuss all the details of the project and any questions you may have.
Budget: 12000 UAH Deadline: 12 days
Let's take a look at the specifications and other details and assess your project adequately. I will implement it without any problems.
Budget: 10000 UAH Deadline: 20 days
Price: 6000 UAH. Good day, I have experience in development (my game in Google Play Skull Adventure and several commissioned works). I have worked with everything except Firebase, but this is not a problem. I am more interested in what you mean by - preparing a build for publication on Google Play. If you are interested, write to me.
Budget: 25000 UAH Deadline: 7 days
I take on a lot, but I do it with quality and flexibility. I have over 6 years of experience in Unity development, with more than 80 game prototypes and 2 hits with many millions of installs under my belt. I have experience in developing 2D platformers, I have experience implementing third-party SDKs, in-app purchases, and analytics, and I can also optimize the build well for Android. I will provide a more accurate estimate if I see a more detailed description of the tasks or specifications.
Description:We are looking for a team or an experienced full-stack developer to create an MVP platform for interactive games for a company — based on the Jackbox principle: the TV displays a shared screen, players connect with their smartphones via a browser using a QR code, without installing an app on their phone.What needs to be developed: TV application for Android TV / Google TV (web-first, in a native shell for Google Play) Web controller for smartphones (responsive page) Real-time backend (WebSocket, game rooms, states, scores, reconnections) Three games: a quiz with AI-generated questions on any topic in real-time (LLM API + moderation + cache + fallback), "draw and guess" (streaming drawing phone→TV), social game "Mirror" (players describe each other) Modular architecture of engines — new games should be added without reworking the core Content pack system (JSON) and full i18n: MVP in Ukrainian, then EN/ESOptional blocks (evaluated separately): monetization (Google Play Billing / payment system with recurring charges / electronic key system for distributors), localization EN+ES, browser version.There is a detailed specification (16 pages): architecture, states, event protocol, pack formats, acceptance criteria — we will send it to selected candidates.In your response, please indicate: experience with real-time/WebSocket (ideally — Colyseus or similar), experience with Android TV or smart TVs, examples of similar projects, estimated cost range and timelines for MVP, team composition.Budget and timelines — to be discussed after reviewing the specification. Payment will be staged based on results.
A performer is needed for Teardown who has experience with mods, Lua, and animations. There is a ready VOX character that needs to be animated and turned into a full-fledged boss. It should automatically attack the player every 5 seconds: shooting lasers from its eyes, launching rocket salvos, and punching in close combat. All attacks must be directed at the player and work smoothly. The VOX file is already prepared. I will send a detailed technical task, model, and examples of how it should look in private messages. In response, please write whether you have experience developing for Teardown, examples of your work (if any), as well as an estimated cost and timeline for completion.