Unity developer for a mobile game
Looking for a Unity developer to implement a ready design of a mobile game for iOS and Android.
About the project:
🧩 Genre: Puzzle + Adventure
📱 Platforms: iOS, Android
🎨 Design and UI are already ready (in the spirit of Candy Crush)
🛠 Main stack: Unity, C#
What needs to be done:
✔ Implement gameplay (2D puzzle mechanics, interactive elements).
✔ Set up UI and animations according to the ready design (discussed separately)
✔ Ensure cross-platform compatibility and optimization.
✔ Integrate Firebase, ads, purchases.
✔ Prepare a build for publication in Google Play / App Store.
Requirements:
✅ Experience in mobile game development on Unity.
✅ Skills in working with UI, animations, and effects (will be a plus)
✅ Experience in optimization and publication in stores.
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Let's take a look at the specifications and other details and assess your project adequately. I will implement it without any problems.
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108 1 0 I have worked quite a lot with various types of 2D games and have experience with publications in the play market.
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268 2 0 Hello, Denis,
I have reviewed the description of your project and would like to start a conversation with you to discuss it in more detail and share information about myself. I have been working in the GameDev industry for over 5 years and have numerous positive reviews. I also received the Top-Rated Plus status on the Upwork platform.
I specialize in game development and have a team that includes specialists in: design, animation, testing, creating musical accompaniment for projects, game documentation, level design, VFX, and UI/UX design. We work efficiently, always respond quickly and promptly, have the competence to solve various issues, and address all your requests.
Let's start a conversation to discuss all the details of the project and any questions you may have.
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74 Price: 6000 UAH. Good day, I have experience in development (my game in Google Play Skull Adventure and several commissioned works). I have worked with everything except Firebase, but this is not a problem. I am more interested in what you mean by - preparing a build for publication on Google Play. If you are interested, write to me.
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334 1 0 I take on a lot, but I do it with quality and flexibility. I have over 6 years of experience in Unity development, with more than 80 game prototypes and 2 hits with many millions of installs under my belt. I have experience in developing 2D platformers, I have experience implementing third-party SDKs, in-app purchases, and analytics, and I can also optimize the build well for Android. I will provide a more accurate estimate if I see a more detailed description of the tasks or specifications.
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